Wiz Kids continues releasing more information, for the Harpy this time, only short days after giving us the Wyvern’s cards. Again, no Ground Maneuver card (probably because it is on the backside of the Flight Maneuver card).
Sycorax is her name, and multi-claw attacks are her game.
If Sycorax inflicts at least 1 damage against a Creature with her first Claw attack, she may immediately make a second Claw attack against the same Creature.
We can also talk about some of the very interesting Upgrades that come with the Harpy expansion, like:
Action: Place 1 DT on this Upgrade.
Continuous Effect: You cannot make any attacks except the attacks that are triggered by this Effect. Whenever any non-Harpy Creature declares an attack within Range 1 – 2 of you in any direction (ground and air), use your Primary Weapon Value to make an immediate Ranged Thunder attack against that Creature. This attack penetrates armor. If you inflict at least 1 damage against the Creature, it sustains no damage but cannot attack this round. When this Effect ends for any reason, discard this card.
Must be a Harpy to equip.
So, a Harpy can take an action that lets her make an attempt to shutdown all attempts to attack, except from other Harpy Creatures withing 6 inches of her in all directions. That’s more than 12 inches in diameter, or more than a third of the playing area! That’s a pretty sweet deal.
Action: Disable this Upgrade and then place 1 DT on it to force 1 Creature at Range 1 – 2 in your forward arc to receive the Continuous Effect below.
Continuous Effect: The affected Creature cannot roll more than 3 dice each time that it attacks or defends. This does not affect the number of dice that the Creature can re-roll.
Must be a Harpy to equip
Ok, these harpies are pretty impressive. She stares you down and you just don’t get to roll more than 3 dice. Sorry Lord Maximillian, you only get three defense dice. Sorry Balagos, I know you’re angry, but Harpy’s just not impressed.
Harpy hears you. Harpy doesn’t care.
There’s more, but again, discovery is fun, so I leave it up to you. Here are the rest of the cards:
- Sadistic Coward – a little extra maneuverability!
- Cruelty – a cruel strike, indeed!
- Monstrous Aim – some extra power!
- Boots of Balance – first set of Boots in the game!
… but what I really want to know is what is in the scenario that comes with the Harpy Expansion:
… what has Manny O’Donnell cooked up that requires this:
Mr. O’Donnell, why is there a pooping token?
I’m tempted to ask the audience to come up with their best guesses, but perhaps we should just wait for an official answer this time.
Instead, let’s talk about which of the cards above is the most exciting. For me, it has to be Wicked Tongue. It can change the entire way the game is being played and shut down a one-hit-wonder style Legion.
What are you looking forward to in this expansion?
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